Changelog & Roadmap
A quick look at where Makio MeshLine has been and where it's headed. We're just getting started!
Roadmap
- Mid-term:
- Make a cool tutorial website
- Add receiveShadow support
- Add a static road or track geometry mode with precomputed tangents, normals, arc-length UVs, and explicit join modes (
bevel,round) for cleaner wide lines with much less shader work
- Long-term:
- Explore more WebGPU performance opportunities
- Add an optional compute pre-pass for dynamic polylines to resample curves and compute tangents, offsets, join decisions, and arc-length data before rendering
- Split rendering profiles between a flexible MeshLine material for stylized effects and a lean road material for static extruded paths
Changelog
- v1.4.0: New
MeshLinePickerHelper(Three.js-style helper that overlays the GPU picker's hit-zones with a distinct hue per instance), newpicker.linessnapshot getter, aligned point-array input handling, TypeScript declarations, material shadow-node docs, andsmoothSharpBendsnow defaults tofalseto preserve stable input topology unless explicitly enabled. - v1.3.2: Normalize
lineWidthsemantics, stabilize GPU-positioned endpoint tangents, fix pre-build.opacity(), and expand options-object configuration. - v1.3.1: Corner rendering overhaul — uniform thickness at every bend, stable miter at oblique camera angles, and CPU-side smoothing (
smoothSharpBends) for very sharp polylines.useMiterLimitoption removed; miter is always on. - v1.3.0: R3F & Vue StackBlitz examples with declarative
<MeshLine>wrapper components - v1.2.3: Fixes for
alphaMap(),material.copy(), andsineWavePositions(); minor allocation cleanups - v1.2.2: Buffer usage fixes, frustum-culling skip, miter handling for near-180° angles
- v1.2.0: Shadow casting (
.shadow(),castShadowNode); Shadow & Bamboo Grove demos - v1.1.0: Three.js r181 support, faster geometry,
ensureBuilt() - v1.0.5: Fix TSL assign operation error
- v1.0.4: Per-vertex RGB colors; Three.js ^0.180.0 peer
- v1.0.3: counters→progress rename, alphaTest/transparency fix
- v1.0.0: Initial release — TSL, batching, instancing, dashes, gradients, miter, hooks, GPU positions
Full changelog: CHANGELOG.md